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H

HandSlot

NameValue
Mainhand0
Offhand1
_count_02

HitResultType

NameValue
TILE0
ENTITY1
ENTITY_OUT_OF_RANGE2
NO_HIT3

HorseType

NameValue
TYPE_HORSE0
TYPE_DONKEY1
TYPE_MULE2
TYPE_UNDEAD3
TYPE_SKELETON4
TYPE_COUNT5
TYPE_UNSET18446744073709551615

HorseFlags

NameValue
FLAG_SADDLE4
FLAG_BRED16
FLAG_EATING32
FLAG_STANDING64
FLAG_OPEN_MOUTH128

HardcodedSpawnAreaType

NameValue
None_110
NetherFortress1
WitchHut_02
OceanMonument3
Village_Deprecated4
PillagerOutpost5
NewVillage_Deprecated6
_Count7

HatchLevel

NameValue
NoCracks0
Cracked_01
MaxCracked2
_count_453

HorseArmorItem::HorseArmorTier

NameValue
TIER_NONE0
TIER_LEATHER_01
TIER_IRON_02
TIER_GOLD_03
TIER_DIAMOND_04

HugeMushroomBlock::Type

NameValue
Brown_20
Red_61

HurtByType

enum HurtByType : __int32
{
  UNDEFINED_0 = 0x0,
  HURT_BY_ACTOR = 0x1,
  HURT_BY_PROJECTILE = 0x2,
  HURT_BY_BLOCK = 0x3,
  HurtByType_Count = 0x4,
};

HorseInventoryEnum

enum HorseInventoryEnum : __int32
{
  INV_SLOT_SADDLE = 0x0,
  INV_SLOT_ARMOR = 0x1,
  INV_BASE_COUNT = 0x2,
};

HarvestFarmBlockGoal::Task

enum HarvestFarmBlockGoal::Task : __int32
{
  NONE_9 = 0xFFFFFFFF,
  REAP = 0x0,
  SOW = 0x1,
};

HorseIds

enum HorseIds : __int32
{
  DATA_ID_HORSE_FLAGS = 0x10,
  DATA_ID_TYPE = 0x13,
  DATA_ID_TYPE_VARIANT = 0x14,
  DATA_ID_OWNER_UUID = 0x15,
};

HorseVariant

enum HorseVariant : __int32
{
  VARIANT_WHITE = 0x0,
  VARIANT_CREAMY = 0x1,
  VARIANT_CHESTNUT = 0x2,
  VARIANT_BROWN = 0x3,
  VARIANT_BLACK = 0x4,
  VARIANT_GRAY = 0x5,
  VARIANT_DARKBROWN = 0x6,
  VARIANT_COUNT = 0x7,
};

HorseMarkings

enum HorseMarkings : __int32
{
  MARKING_NONE = 0x0,
  MARKING_WHITE_DETAILS = 0x1,
  MARKING_WHITE_FIELDS = 0x2,
  MARKING_WHITE_DOTS = 0x3,
  MARKING_BLACK_DOTS = 0x4,
  MARKING_COUNT = 0x5,
};

HorseEquipContainerController::EquipSlot

enum HorseEquipContainerController::EquipSlot : __int32
{
  SLOT_SADDLE = 0x0,
  SLOT_ARMOR = 0x1,
};

Last Updated:
Contributors: RedbeanW
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