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S

Social::GamePublishSetting

NameValue
NoMultiPlay0
InviteOnly1
FriendsOnly2
FriendsOfFriends3
Public4

StorageVersion

NameValue
Unknown_00
OldV11
OldV22
OldV33
LevelDB14
LevelDBSubChunks5
LevelDBSubChunkRawZip6
LevelDBPaletted17
LevelDBPalettedMultiBlockStorage8

StoneBrickType

NameValue
Default_30
Mossy1
Cracked2
Chiseled3
Smooth4
_count_65

StrongholdPiece::SmallDoorType

NameValue
OPENING0
WOOD_DOOR1
GRATES2
IRON_DOOR3

StoneSlabType

NameValue
SmoothStone0
Sandstone1
Wood2
Cobblestone3
Brick4
StoneBrick5
Quartz6
NetherBrick7
_count_58

StructureFeatureType

NameValue
Unknown_50
EndCity1
Fortress2
Mineshaft3
Monument4
Stronghold5
Temple6
Village7
WoodlandMansion8
Shipwreck_09
BuriedTreasure_010
Ruins11
PillagerOutpost_012
_count_1313

Social::Events::Measurement::AggregationType

NameValue
Increment_00
Sum1
Min_02
Max_03
Average4

StructureBlockType

NameValue
Data0
Save_01
Load_02
Corner3
Invalid_104
Export_05
_count_156

StructureRedstoneSaveMode

NameValue
SavesToMemory0
SavesToDisk1

Social::MultiplayerServiceIdentifier

NameValue
XboxLive0
Nintendo1
AdHoc2
Playstation3
EDU4
Mock5
Invalid_1218446744073709551615

Social::ConnectionType

NameValue
Local_30
IPv41
IPv62
NAT3
UPNP4
UnknownIP5
Undefined_818446744073709551615

SpawnPositionType

NameValue
PlayerRespawn0
WorldSpawn1

StructureTemplateResponseType_0

NameValue
None_270
Export_11
Query_02

ScorePacketType

NameValue
Change0
Remove_21

ScoreboardIdentityPacketType

NameValue
Update_00
Remove_31

SetTitlePacket::TitleType

NameValue
Clear0
Reset_01
Title2
Subtitle3
Actionbar4
Times5
TitleTextObject6
SubtitleTextObject7
ActionbarTextObject8

ShowCreditsPacket::CreditsState

NameValue
Start_00
Finished_01

SimpleEventPacket::Subtype

NameValue
UninitializedSubtype0
EnableCommands1
DisableCommands2
UnlockWorldTemplateSettings3

StructureTemplateRequestOperation

NameValue
None_260
ExportFromSaveMode1
ExportFromLoadMode2
QuerySavedStructure3

SoftEnumUpdateType

NameValue
Add_40
Remove_41
Replace2

SemVersion::MatchType

NameValue
Full0
Partial1
None_42

ServerInstance::InstanceState

NameValue
Running0
Suspended1
WaitingLeaveGame2
Stopped3
NotStarted_04

SemanticConstraint

NameValue
None_00
RequiresCheatsEnabled1
RequiresElevatedPermissions2
RequiresHostPermissions4
VALUE_MASK7

ScriptApi::ApiScriptType

NameValue
Server_20
Client_21

ScriptApi::ScriptObjectType

NameValue
UndefinedType0
NullType1
NumberType2
StringType3
BooleanType4
ObjectType5
ArrayType6
FunctionType7

Skeleton::SkeletonType

NameValue
DEFAULT0
WITHER_01
STRAY2

SummonShape

NameValue
Circle0
Line1
Count_202

SummonTarget

NameValue
Self_10
Target_01
Count_212

SolidityCheckType

NameValue
CheckSolidBlocking0
CheckCollisionShape1

SkeletalHierarchyIndex

NameValue
Unknown_3618446744073709551615

Side

NameValue
Left0
Right1

SkullBlockActor::SkullType

NameValue
SKELETON0
WITHER_11
ZOMBIE2
CHAR3
CREEPER4
DRAGON5
COUNT_96
UNSET18446744073709551615

SandType

NameValue
Normal_70
Red_11
_count_242

Slime::ClientEvent

NameValue
None_440
JustLanded1
JustJumped2

SuspiciousStewItem::SuspiciousStewType

NameValue
Poppy0
Cornflower1
Tulip2
AzureBluet3
LilyOfTheValley4
Dandelion5
BlueOrchid6
Allium7
OxeyeDaisy8
WitherRose9
COUNT_1210

StoneSlabType4

NameValue
MossyStoneBrick_00
SmoothQuartz1
Stone_12
CutSandstone3
CutRedSandstone4
_count_275

StoneSlabType2

NameValue
RedSandstone0
Purpur1
PrismarineRough2
PrismarineDark3
PrismarineBrick4
MossyCobblestone5
SmoothSandstone6
RedNetherBrick7
_count_288

StoneSlabType3

NameValue
EndStoneBrick0
SmoothRedSandstone1
PolishedAndesite2
Andesite3
Diorite4
PolishedDiorite5
Granite6
PolishedGranite7
_count_298

SandStoneType

NameValue
Default_170
Heiroglyphs1
Cut2
Smooth_13
_count_424

StoneType

NameValue
Stone_20
Granite_01
GraniteSmooth2
Diorite_03
DioriteSmooth4
Andesite_05
AndesiteSmooth6
_count_327

SaplingType

NameValue
Default_180
Evergreen1
Birch_32
Jungle_53
Acacia_34
RoofedOak5
_count_436

SeaGrassType

NameValue
Default_150
DoubleTop1
DoubleBot2
_count_363

SpongeType

NameValue
Dry0
Wet1
_count_382

ScatterParams::CoordinateEvaluationOrder

NameValue
XYZ_00
XZY1
YXZ2
YZX3
ZXY4
ZYX5

ScatterParams::RandomDistributionType

NameValue
SingleValued0
Uniform_01
Gaussian2
Grid3

SeaPickleCount

NameValue
One_Pickle0
Two_Pickle1
Three_Pickle2
Four_Pickle3
_count_524

StalkThickness

NameValue
Thin0
Thick1
_count_462

StructureVoidType

NameValue
Void_00
Air_11
_count_492

SignBlockActor::SignType

NameValue
Oak_20
Spruce_21
Birch_22
Jungle_43
Acacia_24
DarkOak_25

SubChunkInitMode

NameValue
All0
AllButLast1
None_122

SubChunkFormat

NameValue
v17_0_00
v1_3_0_01
v17_0_badly_converted12
v17_0_badly_converted23
v17_0_badly_converted34
v17_0_badly_converted45
v17_0_badly_converted56
v17_0_badly_converted67
v1_3_0_28

SubChunkBlockStorage::Type

NameValue
Paletted11
Paletted22
Paletted33
Paletted44
Paletted55
Paletted66
Paletted88
Paletted1616

SubChunkRelighter::SubChunkToDoBitsClearMode

NameValue
AllSubChunkBorderBitsExceptTheOuterEdgeOfComputationBits0
SetOuterEdgeOfComputationBits1

SensibleDirections

NameValue
NORTH_10
EAST_11
SOUTH_12
WEST_13

ScriptLogType

NameValue
Error_40
Warning_11
Information2
_count_213

ScriptQueryComponent::ViewType

NameValue
Plain_00
Spatial1

ScoreboardCommand::Action

NameValue
Invalid_290
Add_71
List_22
Operation3
Random_34
Remove_55
Reset_16
Set_17
SetDisplay8
Test_19

StateTransitionEvent

NameValue
Entry0
Exit1
NumCategories2

Sapling::Type

NameValue

SweetBerryBushBlock::BerryStage

NameValue
Sapling0
NoBerries1
SomeBerries2
FullBerries3

StructureBlockPaletteLoadResult

NameValue
Success_80
MissingBlockPaletteField1
ExpectedCompoundTagInBlockList2
MissingBlockPositionDataField3
ExpectedNumberAsStringWhenParsingBlockPositionData4
ExpectedCompoundForBlockPositionData5
ExpectedCompoundTagForBlockEntityData6
ExpectedListTagForTickQueueData7
ExpectedCompoundTagInTickQueueData8

SemVersion::ParseOption

NameValue
AllowAnyVersion0
NoAnyVersion1

ScriptApi::ScriptReportItemType

NameValue
Error_30
Warning_01
_count_202

SaveCommand::State

NameValue
Idle0
Saving1
Complete2

SaveCommand::Mode

NameValue
Hold0
Resume1
Query2

ScoreboardCommand::Category

NameValue
Objectives0
Players_01

SetBlockCommand::SetBlockMode

NameValue
Replace_20
Destroy_11
Keep_02

SPSCQueue<std::string,512>::AllocationMode

enum SPSCQueue<std::string,512>::AllocationMode : __int32
{
  CanAlloc = 0x0,
  CannotAlloc = 0x1,
};

StoragePermissionResult

enum StoragePermissionResult : __int8
{
  PermissionGranted = 0x0,
  PermissionDenied = 0x1,
};

StructurePieceType

enum StructurePieceType : __int32
{
  Unknown_3 = 0x0,
  EndCityPiece = 0x45435450,
  MineshaftRoom = 0x4D53524D,
  MineshaftCorridor = 0x4D53434F,
  MineshaftCrossing = 0x4D534352,
  MineshaftStairs = 0x4D535354,
  NetherFortressCrossing = 0x4E424352,
  NetherFortressStartPiece = 0x4E425350,
  NetherFortressStraight = 0x4E425354,
  NetherFortressEndFiller = 0x4E424546,
  NetherFortressRoomCrossing = 0x4E425243,
  NetherFortressStairsRoom = 0x4E425352,
  NetherFortressMonsterThrone = 0x4E424D54,
  NetherCastleEntrance = 0x4E43454E,
  NetherCastleStalkRoom = 0x4E435352,
  NetherCastleSmallCorridor = 0x4E435343,
  NetherCastleSmallCorridorCrossing = 0x4E434343,
  NetherCastleSmallCorridorRightTurn = 0x4E435254,
  NetherCastleSmallCorridorLeftTurn = 0x4E434C54,
  NetherCastleCorridorStairs = 0x4E435354,
  NetherCastleCorridorTBalcony = 0x4E434241,
  OceanMonumentBuilding = 0x4F4D4255,
  OceanMonumentEntryRoom = 0x4F4D4552,
  OceanMonumentSimpleRoom = 0x4F4D5352,
  OceanMonumentSimpleTopRoom = 0x4F4D5452,
  OceanMonumentDoubleXRoom = 0x4F4D3258,
  OceanMonumentDoubleYRoom = 0x4F4D3259,
  OceanMonumentDoubleZRoom = 0x4F4D325A,
  OceanMonumentDoubleXYRoom = 0x4F4D5859,
  OceanMonumentDoubleYZRoom = 0x4F4D595A,
  OceanMonumentCoreRoom = 0x4F4D4352,
  OceanMonumentWingRoom = 0x4F4D5752,
  OceanMonumentPenthouse = 0x4F4D5048,
  DesertPyramid = 0x44535254,
  Igloo = 0x49474C4F,
  JunglePyramid = 0x4A4E474C,
  WitchHut = 0x57544348,
  StrongholdStairsDown = 0x53485344,
  StrongholdStartPiece = 0x53485350,
  StrongholdChestCorridor = 0x53484348,
  StrongholdFillerCorridor = 0x53484649,
  StrongholdFiveCrossing = 0x53483543,
  StrongholdLeftTurn = 0x53484C54,
  StrongholdRightTurn = 0x53485254,
  StrongholdLibrary = 0x53484C49,
  StrongholdPortalRoom = 0x53485052,
  StrongholdPrisonHall = 0x53485048,
  StrongholdRoomCrossing = 0x53485243,
  StrongholdStraight = 0x53485354,
  StrongholdStraightStairsDown = 0x53485353,
  VillageWell = 0x56495745,
  VillageStartPiece = 0x56495350,
  VillageSimpleHouse = 0x56495348,
  VillageSmallTemple = 0x56495354,
  VillageBookHouse = 0x56494248,
  VillageSmallHut = 0x56494854,
  VillagePigHouse = 0x56495047,
  VillageDoubleFarmland = 0x56494446,
  VillageFarmland = 0x5649464C,
  VillageSmithy = 0x5649534D,
  VillageTwoRoomHouse = 0x56493252,
  VillageLightPost = 0x56494C50,
  VillageStraightRoad = 0x56495352,
  WoodlandMansionPiece = 0x574C4D50,
  Shipwreck = 0x53505752,
  BuriedTreasure = 0x42525452,
  OceanRuinsPiece = 0x4F435250,
};

StructureTemplateResponseType

enum StructureTemplateResponseType : __int8
{
};

SPSCQueue<std::function<void ()>,512>::AllocationMode

enum SPSCQueue<std::function<void ()>,512>::AllocationMode : __int32
{
  CanAlloc_2 = 0x0,
  CannotAlloc_2 = 0x1,
};

ServerPlayer::NearbyActor::State

enum ServerPlayer::NearbyActor::State : __int32
{
  Unknown_34 = 0x0,
  New_1 = 0x1,
  Exist = 0x2,
  DidExist = 0x3,
};

StalkAndPounceOnTargetGoal::StalkAndPounceState

enum StalkAndPounceOnTargetGoal::StalkAndPounceState : __int8
{
  Stalking = 0x0,
  Interested = 0x1,
  Pouncing = 0x2,
  Stuck = 0x3,
  Done_1 = 0x4,
};

Spider::Type

enum Spider::Type : __int32
{
  Normal_9 = 0x0,
  Cave = 0x1,
};

StructureLoadResult

enum StructureLoadResult : __int32
{
  Success_13 = 0x0,
  MissingFormatVersionField = 0x1,
  InvalidFormatVersion = 0x2,
  MissingSizeField = 0x3,
  SizeIsNot3Elements = 0x4,
  NegativeSize = 0x5,
  MissingWorldOriginField = 0x6,
  WorldOriginIsNot3Elements = 0x7,
  MissingBlockIndicesField = 0x8,
  BlockIndicesNot2Arrays = 0x9,
  BlockIndicesIsNotAList = 0xA,
  BlockIndicesListsNotSameSize = 0xB,
  MismatchedSizeAndBlockIndicesSize = 0xC,
  MissingPaletteField = 0xD,
  FailedToLoadPalette = 0xE,
  ExpectedCompoundTagInPaletteList = 0xF,
  MissingEntitiesField = 0x10,
  ExpectedCompoundTagInEntitiesList = 0x11,
};

SPSCQueue<BatchedNetworkPeer::DataCallback,512>::AllocationMode

enum SPSCQueue<BatchedNetworkPeer::DataCallback,512>::AllocationMode : __int32
{
  CanAlloc_4 = 0x0,
  CannotAlloc_4 = 0x1,
};

SlabBlock::SlabType

enum SlabBlock::SlabType : __int32
{
  WoodSlab = 0x0,
  StoneSlab = 0x1,
};

SPSCQueue<std::shared_ptr<BackgroundTask>,512>::AllocationMode

enum SPSCQueue<std::shared_ptr<BackgroundTask>,512>::AllocationMode : __int32
{
  CanAlloc_5 = 0x0,
  CannotAlloc_5 = 0x1,
};

Last Updated:
Contributors: RedbeanW
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