MC TIL
Home
Github
Home
Github
  • Struct

    • A
    • A~1
    • B
    • B~1
    • B~2
    • C
    • C~1
    • C~2
    • C~3
    • D
    • D~1
    • D~2
    • D~3
    • D~4
    • D~5
    • D~6
    • D~7
    • D~8
    • D~9
    • D~10
    • E
    • E~1
    • F
    • F~1
    • G
    • H
    • I
    • I~1
    • I~2
    • J
    • K
    • L
    • L~1
    • M
    • M~1
    • M~2
    • M~3
    • N
    • O
    • P
    • P~1
    • P~2
    • P~3
    • Q
    • R
    • R~1
    • R~2
    • R~3
    • S
    • S~1
    • S~2
    • S~3
    • S~4
    • T
    • T~1
    • U
    • V
    • W
    • W~1
    • X
    • Z
  • Enums

    • A
    • B
    • C
    • D
    • D~1
    • D~2
    • D~3
    • E
    • F
    • G
    • H
    • I
    • J
    • K
    • L
    • M
    • N
    • O
    • P
    • R
    • S
    • T
    • U
    • V
    • W

H

HoloUIInputMode

NameValue
Unknown0
sRGB1
Linear2

hbui::RouteMode

NameValue

HolosceneRenderer::InWorldCursorMode

NameValue
Interactible0
NoHit1
EntityTooFar2
ForceFull3

HandSlot

NameValue
Drift0
Fixed1
Offhand2

HTTPRequest::Method

NameValue
Like0
Unlike1
Post2
Delete3
Report4
Comment5

HitResultType

NameValue
TILE0
ENTITY_OUT_OF_RANGE2
NO_HIT3

HoloUIToPoseSource

NameValue
NonVR0
MainMenu1
LivingRoom2
VRTransition3
VRHeadlocked4
VRFloatingHUD5
VRHandheldHUD6

hbui::RouteType

NameValue
Gameface0
Bedrock1

hbui::HybridResourceFileSystem

NameValue
AppPackage0
TrustedPack1

hbui::Router::QueuedRouteAction

NameValue
Push0
IgnoreStackPop1
ReplaceOnPop2
GoBackAndReplaceOnPop3
Replace4
ReplaceWithNonGameface5

HudScreenController::Tooltip::Type

NameValue
KeyboardOnly0
GamepadOnly1
Mixed2

HowToPlayTopicIndex

NameValue
COMMAND_BLOCK_OUTPUT0
DO_DAYLIGHT_CYCLE1
DO_ENTITY_DROPS2
DO_FIRE_TICK3
DO_MOB_LOOT4
DO_MOB_SPAWNING5
DO_TILE_DROPS6
DO_WEATHER_CYCLE7
DROWNING_DAMAGE8
FALL_DAMAGE9
FIRE_DAMAGE10
KEEP_INVENTORY11
MOB_GRIEFING12
PVP13
SHOW_COORDINATES14
DO_NATURAL_REGENERATION15
DO_TNT_EXPLODE16
SEND_COMMAND_FEEDBACK17
MAX_COMMAND_CHAIN_LENGTH18
DO_INSOMNIA19
COMMAND_BLOCKS_ENABLED20
RANDOM_TICK_SPEED21
DO_IMMEDIATE_RESPAWN22
SHOW_DEATH_MESSAGES23
FUNCTION_COMMAND_LIMIT24
PLAYER_SPAWN_RADIUS25
SHOW_TAGS26
VANILLA_GAME_RULE_COUNT27
GLOBAL_MUTE27
ALLOW_DESTRUCTIVE_OBJECTS28
ALLOW_MOBS29
CODE_BUILDER30
EDU_GAME_RULE_COUNT31
INVALID_GAME_RULE18446744073709551615

HorseArmorItem::Tier

NameValue

HugeMushroomBlock::Type

NameValue

HardcodedSpawnAreaType

NameValue

HTTPResponse::Status

NameValue

HolographicPlatform::MCLocation

enum HolographicPlatform::MCLocation : __int32
{
  Pose = 0x0,
  FocusScreen = 0x1,
  Holoviewer = 0x2,
  Reality = 0x3,
  Logo = 0x4,
  EnvironmentScan = 0x5,
};

HolographicPlatform::GestureMode

enum HolographicPlatform::GestureMode : __int32
{
  Disabled = 0x0,
  Pan = 0x1,
  Rotate = 0x2,
  Tilt = 0x3,
  Pivot = 0x4,
  Zoom = 0x5,
  GazeOffset = 0x6,
  Joystick = 0x7,
  Abstract = 0x8,
};

HolographicPlatform::HolographicFeatures

enum HolographicPlatform::HolographicFeatures : __int32
{
  LivingRoomFeature = 0x1,
  HoloViewerFeature = 0x2,
  HoloScreenFeature = 0x4,
  VirtualRealityFeature = 0x8,
  RealityModeFeature = 0x10,
  TransitionInsideBlocksEnabled = 0x20,
  HeadInsideBlocksEnabled = 0x40,
  GazeOverridesMouse = 0x80,
  MouseEnabled = 0x100,
  PauseMenuOnFocusLostDisabled = 0x200,
  FilePickingSupported = 0x400,
  ImagePickingSupported = 0x800,
  RollTurningSupported = 0x1000,
  IsRecenterable = 0x2000,
  HandControllersEnabled = 0x4000,
};

HolographicPlatform::AimFromSpace

enum HolographicPlatform::AimFromSpace : __int32
{
  Gaze = 0x0,
  LeftHand = 0x1,
  RightHand = 0x2,
};

hbui::RoutePrerequisiteState

enum hbui::RoutePrerequisiteState : __int32
{
  InvalidInput_Route = 0x0,
  RouteHasNoPrerequisites = 0x1,
  AllConditionsMet_NoFurtherActionsNeeded = 0x2,
  ConditionsNotMet_NewScreenPushed = 0x3,
};

hbui::RouterAction

typedef hbui::Router::QueuedRouteAction hbui::RouterAction;

HandlerResult

enum HandlerResult : __int32
{
  BypassListeners = 0x0,
  NotifyListeners = 0x1,
};

hbui::Scene::ScreenState

typedef cg::ColorSpace hbui::Scene::ScreenState;

HttpHeaders::ParseState

enum HttpHeaders::ParseState : __int32
{
  PS_PROCESS_STATUS_LINE = 0x0,
  PS_STATUS_LINE_DONE = 0x1,
  PS_NEW_FIELD = 0x2,
  PS_NAME = 0x3,
  PS_VALUE = 0x4,
  PS_ADD_FIELD = 0x5,
  PS_PROCESS_FIELDS = 0x6,
  PS_DONE = 0x7,
  PS_ABORT = 0x8,
};

hbui::ResourceRegistry::RegisterResult

typedef IMinecraftEventing::AuthenticationOutcome hbui::ResourceRegistry::RegisterResult;

hbui::ScreenScope

typedef Rotation hbui::ScreenScope;

HudCameraRenderer::State

typedef Rotation HudCameraRenderer::State;

hbui::AchievementsFacet::AchievementFacetStatus

typedef Actor::InitializationMethod hbui::AchievementsFacet::AchievementFacetStatus;

hbui::DeviceInformationFacet::Platform

typedef VRControllerType hbui::DeviceInformationFacet::Platform;

hbui::InputMethod

typedef VRControllerType hbui::InputMethod;

hbui::ScreenReaderFacetInterruptibleFlag

enum hbui::ScreenReaderFacetInterruptibleFlag : __int32
{
  NotInterruptible = 0x0,
  Interruptible = 0x1,
};

hbui::ScreenReaderFacetRequiredFlag

typedef FilterParamRequirement hbui::ScreenReaderFacetRequiredFlag;

hbui::ScreenReaderFacetPlayInBackgroundFlag

enum hbui::ScreenReaderFacetPlayInBackgroundFlag : __int32
{
  DoNotPlayInBackground = 0x0,
  PlayInBackground = 0x1,
};

hbui::IFacetRegistry::Error

enum hbui::IFacetRegistry::Error : __int32
{
  ALREADY_ACTIVE = 0x0,
  ALREADY_INACTIVE = 0x1,
  ACTIVATE_NOT_FOUND = 0x2,
  DEACTIVATE_NOT_FOUND = 0x3,
};

hbui::TouchEventData::EventType

enum hbui::TouchEventData::EventType : __int32
{
  TouchMove = 0x0,
  TouchDown = 0x1,
  TouchUp = 0x2,
};

hbui::GestureEventData::EventType

typedef cg::ColorSpace hbui::GestureEventData::EventType;

hbui::GestureRecognizerBase::GestureRecognizerState

enum hbui::GestureRecognizerBase::GestureRecognizerState : __int32
{
  Possible = 0x0,
  Began = 0x1,
  CanceledOrDone = 0x2,
  Recognized = 0x3,
  RecognizedAndStillRecognizing = 0x4,
};

hbui::WebApiButton

enum hbui::WebApiButton : __int8
{
  A_BUTTON = 0x0,
  B_BUTTON = 0x1,
  X_BUTTON = 0x2,
  Y_BUTTON = 0x3,
  DPAD_UP = 0xC,
  DPAD_DOWN = 0xD,
  DPAD_LEFT = 0xE,
  DPAD_RIGHT = 0xF,
  LEFT_STICK = 0xA,
  RIGHT_STICK = 0xB,
  LEFT_SHOULDER = 0x4,
  RIGHT_SOULDER = 0x5,
  BACK_BUTTON = 0x8,
  START_BUTTON = 0x9,
  HEADSET_TAP = 0x10,
  GENERIC_BUTTON_1 = 0x11,
  GENERIC_BUTTON_2 = 0x12,
  GENERIC_BUTTON_3 = 0x13,
  GENERIC_BUTTON_4 = 0x14,
  GENERIC_BUTTON_5 = 0x15,
  GENERIC_BUTTON_6 = 0x16,
  GENERIC_BUTTON_7 = 0x17,
  GENERIC_BUTTON_8 = 0x18,
  GENERIC_BUTTON_9 = 0x19,
  GENERIC_BUTTON_10 = 0x1A,
  GENERIC_BUTTON_11 = 0x1B,
  GENERIC_BUTTON_12 = 0x1C,
  GENERIC_BUTTON_13 = 0x1D,
  GENERIC_BUTTON_14 = 0x1E,
  GENERIC_BUTTON_15 = 0x1F,
};

hbui::GamepadButtonState

typedef GameControllerButtonState hbui::GamepadButtonState;

HostOptionStates

typedef Rotation HostOptionStates;

HandleRangeResult

typedef ButtonHandleResult HandleRangeResult;

HorseFlags

enum HorseFlags : __int32
{
  FLAG_SADDLE = 0x4,
  FLAG_BRED = 0x10,
  FLAG_EATING = 0x20,
  FLAG_STANDING = 0x40,
  FLAG_OPEN_MOUTH = 0x80,
};

HorseType

enum HorseType : __int32
{
  TYPE_UNSET = 0xFFFFFFFF,
  TYPE_HORSE = 0x0,
  TYPE_DONKEY = 0x1,
  TYPE_MULE = 0x2,
  TYPE_UNDEAD = 0x3,
  TYPE_SKELETON = 0x4,
  TYPE_COUNT = 0x5,
};

HorseVariant

enum HorseVariant : __int32
{
  VARIANT_WHITE = 0x0,
  VARIANT_CREAMY = 0x1,
  VARIANT_CHESTNUT = 0x2,
  VARIANT_BROWN = 0x3,
  VARIANT_BLACK = 0x4,
  VARIANT_GRAY = 0x5,
  VARIANT_DARKBROWN = 0x6,
  VARIANT_COUNT = 0x7,
};

HorseMarkings

enum HorseMarkings : __int32
{
  MARKING_NONE = 0x0,
  MARKING_WHITE_DETAILS = 0x1,
  MARKING_WHITE_FIELDS = 0x2,
  MARKING_WHITE_DOTS = 0x3,
  MARKING_BLACK_DOTS = 0x4,
  MARKING_COUNT = 0x5,
};

HatchLevel

typedef VRControllerType HatchLevel;

HurtByType

typedef Direction::Type HurtByType;

HorseInventoryEnum

enum HorseInventoryEnum : __int32
{
  INV_SLOT_SADDLE = 0x0,
  INV_SLOT_ARMOR = 0x1,
  INV_BASE_COUNT = 0x2,
};

HorseIds

enum HorseIds : __int32
{
  DATA_ID_HORSE_FLAGS = 0x10,
  DATA_ID_TYPE = 0x13,
  DATA_ID_TYPE_VARIANT = 0x14,
  DATA_ID_OWNER_UUID = 0x15,
};

HorseTabIndex

typedef Rotation HorseTabIndex;

HarvestFarmBlockGoal::Task

typedef ActorEvent HarvestFarmBlockGoal::Task;

Last Updated:
Contributors: RedbeanW
Prev
G
Next
I